Golarion Diplomacy
A Diplomacy variant on Golarion's Inner Sea
It is Spring 4701 AR, and tensions are rising around the Inner Sea.
Powers
- Andoran
- Cheliax
- Nidal
- Osirion
- Rahadoum
- Qadira
- Taldor
Golarion Diplomacy contains 36 supply centers. Control 19 to solo.
Rules
As in classic Diplomacy, powers can build during winter in their own home supply centers, provided that the supply center is unoccupied and remains under their control. In addition: Absalom, the City at the Center of the World, is a neutral build center. Any player can build a fleet (or army) in Absalom, so long as it is unoccupied and under their control. Absalom's special build center is marked with a star, as are the home supply centers — other supply centers are marked with a circle.
The Eye of Abendego is a vicious, permanent hurricane. Units cannot enter the Eye of Abendego — it is impassable.
All other rules are as in classic Diplomacy.
Split Coasts
The provinces Corentyn and Ravounel have split coasts.
- A fleet on Cor/wc can move to Pezzack, Mid-Arcadian Ocean, or Khari; a fleet on Cor/ec can move to Westcrown, Western Inner Sea, or Khari.
- A fleet on Rav/wc can move to Pezzack, North Arcadian Ocean, Steaming Sea, or Vyre; a fleet on Rav/nc can move to Vyre, Conqueror's Bay, or Nisroch.
Fleets can move between Vyre and either coast of Ravounel, the Steaming Sea, or Conqueror's Bay. Armies can move between Vyre and Ravounel.
The Hespereth Strait
Khari contains the Hespereth Strait, and behaves as Constantinople and Kiel do on the classic map. Fleets can move between Khari and the Mid-Arcadian Ocean or Western Inner Sea (as well as Azir, Manaket, and either coast of Corentyn). Armies can pass through Khari to travel between the northern continent Avistan and the southern continent Garund.
Provinces
Armies can only get to and from Absalom, Mediogalti Island, Okeno, and Jalmeray via convoy.
The unlabelled lakes and islands are drawn for flavor and do not affect adjacencies.
Land
| Province | Code | Notes |
|---|---|---|
| Absalom | Abs |
Neutral build center |
| Almas | Alm |
Andoren home center, army |
| An | An |
|
| Arthfell | Arf |
|
| Aspenthar | Asp |
Neutral supply center |
| Augustana | Aug |
Andoren home center, fleet |
| Azir | Azi |
Rahadoumi home center, army |
| Botosani | Bot |
Rahadoumi home center, fleet |
| Carpenden | Car |
|
| Cassomir | Cas |
Taldan home center, fleet |
| Corentyn | Cor |
Chelish home center, fleet (wc) |
| Druma | Dru |
Neutral supply center |
| Egorian | Ego |
Chelish home center, army |
| Five Kings Mountains | 5KM |
Neutral supply center |
| Galt | Gal |
Neutral supply center |
| Haldun | Hal |
|
| Isger | Isg |
|
| Jalmeray | Jal |
Neutral supply center |
| Katapesh | Ktp |
Neutral supply center |
| Katheer | Kat |
Qadiran home center, fleet |
| Ketz Desert | Ktz |
|
| Khari | Kha |
|
| Korvosa | Kor |
Neutral supply center |
| Kyonin | Kyo |
|
| Lamsara | Lam |
|
| Maheto | Mah |
Taldan home center, army |
| Manaket | Man |
Rahadoumi home center, fleet |
| Mediogalti Island | Med |
Neutral supply center |
| Menador | Men |
|
| Merab | Mer |
Neutral supply center |
| Molthune | Mol |
|
| Mwangi Expanse | Mwx |
|
| Nex | Nex |
Neutral supply center |
| Nirmathas | Nir |
|
| Nisroch | Nis |
Nidalese home center, fleet |
| Okeno | Oke |
Neutral supply center |
| Oppara | Opp |
Taldan home center, fleet |
| Oregent | Ore |
Andoren home center, army |
| Ostenso | Ost |
Chelish home center, fleet |
| Pangolais | Pan |
Nidalese home center, army |
| Pezzack | Pez |
Neutral supply center |
| Ravounel | Rav |
|
| Ridwan | Rid |
Nidalese home center, army |
| Sedeq | Sed |
Qadiran home center, fleet |
| Shamara | Sha |
Qadiran home center, army |
| Shiman-Sekh | Shi |
Osirian home center, army |
| Sodden Lands | Sod |
|
| Sothis | Sot |
Osirian home center, army |
| Totra | Tot |
Osirian home center, fleet |
| Uskwood | Usk |
|
| Verduran | Ver |
|
| Vyre | Vyr |
Neutral supply center |
| Westcrown | Wcr |
Chelish home center, fleet |
| Whisperwood | Wsp |
|
| Whistling Plains | Wsl |
|
| Whitemarch | Whm |
Water
| Province | Code | Notes |
|---|---|---|
| Aspo Bay | ABY |
|
| Bay of Solva | SOL |
|
| Conqueror's Bay | CON |
|
| Eastern Inner Sea | EAS |
|
| Eye of Abendego | EYE |
Impassable |
| Fever Sea | FVR |
|
| Gemcrown Bay | GEM |
|
| Jagged Saw | JAG |
|
| Mid-Arcadian Ocean | MAO |
|
| Mid-Inner Sea | MID |
|
| Mid-Obari Ocean | MOO |
|
| North Arcadian Ocean | NAO |
|
| North Obari Ocean | NOO |
|
| Saray Coast | SAR |
|
| Scorpion Coast | SCO |
|
| South Arcadian Ocean | SAO |
|
| South Obari Ocean | SOO |
|
| Star Bay | STB |
|
| Steaming Sea | STM |
|
| Swells of Gozreh | SWE |
|
| Western Inner Sea | WES |
|
| Wyvern's Roost | WYV |
Adjacency Notes
I tried to make the map legible, but to clarify anything that might be ambiguous:
- Bay of Solva and Wyvern's Roost are adjacent; Gemcrown Bay and Mid-Inner Sea are not.
- Lamsara and Manaket are adjacent.
- Lamsara and An are adjacent.
- Sodden Lands is adjacent to Mid-Arcadian Ocean.
- Ravounel west coast is adjacent to Steaming Sea.
- Isger is adjacent to Oregent and Five Kings Mountains.
- Almas is adjacent to Oregent.
- Nex is adjacent to Mid-Obari Ocean.
- Katapesh is not adjacent to South Obari Ocean.
- Carpenden is adjacent to Galt.
- Pezzack is adjacent to North Arcadian Ocean.
- Korvosa is adjacent to Steaming Sea.
- Okeno is adjacent to Scorpion Coast, North Obari Ocean, and Mid-Obari Ocean.
- Saray Coast is adjacent to Oppara and Whitemarch.
I can clarify any additional adjacencies if needed — or just provide a file with the full adjacency graph, although I might need some time to thoroughly proofread it first. I also think I have an svg that should work with Discord bots, though I still need to actually test it.